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Post-encounter: That same creature, if wounded, retreats into the ventilation system and begins mimicking the player’s footsteps elsewhere in the ship.
The v152 update transforms the ship from a static stage into a dynamic hunting ground. Creatures are faster, smarter, and more attuned to player actions, ensuring that no two encounters inside the vessel ever feel exactly the same. creature reaction inside the ship v152 are better
It seems you're referencing a specific game or mod version (v152) where creature reactions inside a ship are improved. To provide a useful feature description, I'll assume this is for a (like Barotrauma , FTL , Space Engineers , or a RimWorld mod). Feature: Advanced Behavioral Marker System (ABMS) – "V152