Fe Roblox Kill Gui Script Full Fix
Developing an "FE (Filtering Enabled) Kill GUI" script for usually involves creating a user interface that allows you to target and eliminate other players in a way that replicates across the server
-- Title local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 30) title.Position = UDim2.new(0, 0, 0, 0) title.BackgroundTransparency = 1 title.Text = "Kill All Players" title.TextColor3 = Color3.fromRGB(255, 80, 80) title.TextScaled = true title.Font = Enum.Font.GothamBold title.Parent = frame
IgnoreGuiInset
: In the ScreenGui properties, check IgnoreGuiInset to ensure the GUI covers the top bar where the Roblox menu icon sits. fe roblox kill gui script full
Just let me know which direction you’d like to take.
local label = Instance.new("TextLabel") label.Parent = gui label.Size = UDim2.new(0, 200, 0, 50) label.Position = UDim2.new(0, 100, 0, 200) label.Text = "Kill GUI Script" Developing an "FE (Filtering Enabled) Kill GUI" script
The GUI provides the visual input where you type the target's name and click a button. StarterGui , insert a Inside the containing: (to enter the player's name). TextButton (to execute the kill). 4. Create the Client-Side Script LocalScript inside the TextButton
killEvent.OnServerEvent:Connect(function(player) local character = player.Character if character then character:Destroy() -- Or apply some death logic here end end) StarterGui , insert a Inside the containing: (to
Which of those would you like?