" MindWare: Infected Identity "
The phrase refers to an adult interactive fiction game and visual novel developed by Subjunctive Games . Set in a cyberpunk world, the story follows a character who becomes infected with a gender-altering malware that targets the human brain.
Upcoming 0.3.4
: Anticipated to focus on the Yuki questline and further character-specific arcs. MindWare 0.3.3 Public Release - SubjunctiveGames
Conclusion
Memetics
How does mindware become infected? The mechanism is .
- Your gut reactions to certain topics change week by week without new evidence.
- You feel a low‑grade sense of inconsistency but dismiss it as “growing” or “evolving.”
- Attempts to reset to a previous mental state (e.g., reading your old journal) cause acute discomfort.
- Focus: The "Identity Balance" system. Create a simple UI where players allocate points to Logic, Emotion, and Stability.
- Test: Does deleting a "Happy Memory" to gain "Hacking Skills" make the player feel emotional weight?
- Probabilistic reasoning algorithms
- Causal attribution rules
- Trust thresholds for sources
- Emotional regulation subroutines
- Identity‑anchored beliefs (e.g., “I am the kind of person who…”)
AVA Resist Minigame
: Accessible from the changelog, this minigame triggers when the malware forces a feminizing choice. Difficulty levels : Normal, Hard, and Impossible.
The ongoing version of mindware infected identity offers several advantages over the pursuit of a fixed, essential self: