" MindWare: Infected Identity "

The phrase refers to an adult interactive fiction game and visual novel developed by Subjunctive Games . Set in a cyberpunk world, the story follows a character who becomes infected with a gender-altering malware that targets the human brain.

Upcoming 0.3.4

: Anticipated to focus on the Yuki questline and further character-specific arcs. MindWare 0.3.3 Public Release - SubjunctiveGames

Conclusion

Memetics

How does mindware become infected? The mechanism is .

  • Your gut reactions to certain topics change week by week without new evidence.
  • You feel a low‑grade sense of inconsistency but dismiss it as “growing” or “evolving.”
  • Attempts to reset to a previous mental state (e.g., reading your old journal) cause acute discomfort.
  • Focus: The "Identity Balance" system. Create a simple UI where players allocate points to Logic, Emotion, and Stability.
  • Test: Does deleting a "Happy Memory" to gain "Hacking Skills" make the player feel emotional weight?
  • Probabilistic reasoning algorithms
  • Causal attribution rules
  • Trust thresholds for sources
  • Emotional regulation subroutines
  • Identity‑anchored beliefs (e.g., “I am the kind of person who…”)

AVA Resist Minigame

: Accessible from the changelog, this minigame triggers when the malware forces a feminizing choice. Difficulty levels : Normal, Hard, and Impossible.

The ongoing version of mindware infected identity offers several advantages over the pursuit of a fixed, essential self: