Parasite In City -pixel Factory- New! May 2026
Parasite in City is a 2D action-survival platformer released on November 27, 2013 , by the developer Pixel Factory
- Low Infection: Minor visual distortion, standard controls.
- High Infection: Movement becomes sluggish, vision blurs, but the player gains access to a "rage mode" or temporary parasite abilities—risking a "Game Over" state if it hits 100%.
- The Sanitation Alarm (Level 1): The city notices a rise in rat population or mold. They send exterminators. Countermeasure: Divert the sewage line to flood the exterminator's van.
- The Grid Alarm (Level 2): The power plant reports a 5% energy discrepancy. They send engineers to check the transformers. Countermeasure: Turn the transformer into a larval trap. Engineers are high-biomass targets.
- The Resonance Alarm (Level 3): The city AI realizes the architecture is alive. This triggers the "Sterilization Protocol." Countermeasure: There is none. You must evacuate your core consciousness to a backup host in the suburbs and start over, losing 80% of your factory progress.
Parasite In City —Pixel Factory—