Springy Fx V1.0 High Quality [ PREMIUM 2024 ]
Springy FX v1.0
is an After Effects toolset designed by Matthew Frimmo for creating secondary motion like jiggling, bouncing, and elastic delays. It automates the process of adding "follow-through" to your animations, which normally requires complex manual expressions. Core Feature Set
System Requirements
User Interface:
The script can be arranged in horizontal or vertical layouts with or without labels to fit your workspace. Comparison with Other Tools Springy FX Rubberize It Algorithm Does not rely on the anchor point Uses formulas based on the anchor point Customization Sliders for easy fine-tuning Expressions are complex and hard to edit Control Toggle-able via "Activate" checkbox Generally always active once applied Common Use Cases Springy FX v1.0
- Use pointer events to set spring position during drag and to() back on release.
onPointerDown -> spring.stop(); set start offset onPointerMove -> spring.set(pointerY) onPointerUp -> spring.to(0) // snap back - For momentum: set velocity on release based on pointer velocity and call to(target) or let physics handle.
Block details:
The script is designed for a "one-click" workflow that remains non-destructive: Springy FX v1
Behavior notes:
Cartoonish Animation:
Ideal for adding "squash and stretch" or exaggerated jiggles to characters. Use pointer events to set spring position during
Springy FX v1.0 is an After Effects extension by Fremox designed to automate secondary motion—such as jiggling, overlapping, and "squash and stretch"—based on existing keyframed transform properties. The toolset includes nine distinct tools, such as Parent Constraint, Bend, and Liquid, which allow for customizable physics control through a dedicated "Spring Constraint CTRL" layer. Learn more about the extension at aescripts.com Springy FX - aescripts.com