The v1.1.4 update for The Last of Us Part I on PC introduces AMD FSR 3.1, offering significant improvements in upscaling, frame generation, and overall stability for the title. The update addresses specific rendering bugs, improves VRAM management, and reduces traversal stutter, providing a vastly superior performance compared to the initial launch. For more details, visit Naughty Dog .

If you're looking for information on updates or patches for the game, I can suggest checking the official game website or social media channels for the latest news.

: Resolved a rendering issue specifically affecting TVs when using NVIDIA DLSS or AMD FSR in the opening sequence. The University

Verification:

It is recommended to verify game files after updating to ensure no core assets were corrupted during the patching process.

to the game, providing both Super Resolution and Frame Generation support. Key Technical Improvements According to the official Naughty Dog Patch Notes , the update included: AMD FSR 3.1 Support