Xcom 2 Long War Guide |verified| May 2026
The Resistance Warrior’s Bible: A Comprehensive Guide to XCOM 2: Long War
Additional Tips
The Resistance is a Sieve: The Ultimate XCOM 2 Long War of the Chosen Guide
Do not chase every shiny toy. You have a resource crunch for the first 6 months.
Mid-Game Strategy (Missions 10-20)
- Shinobi (Sword/Stealth): Your most valuable unit. Never break concealment unless necessary. Scout pod positions. Use "Hunter’s Instinct" to mark priority targets.
- Ranger (Shotgun/Slash): The boss killer. Give them a laser sight, talon rounds, and "Bring ’Em On." They delete Berserkers and Chosen.
- Gunner (Big LMG): Area denial. Use "Area Suppression" to lock down 3 enemies at once. Don’t move and shoot; set up overwatch traps.
- Technical (Rocket/Flamethrower): Early-game god, late-game support. A single rocket solves "pod of 6 Advent on a roof." Flamethrower panics organic enemies.
- Grenadier (Launcher): Not for damage – for shredding armor and destroying cover. Use AP grenades. Give them the "Heavy Ordnance" perk.
- Specialist (Drone/Hacker): Your only counter to robotic enemies. "Combat Protocol" one-shots low-level drones. "Haywire Protocol" steals MECs.
- Assault (Run & Gun/Tanking): The only class that can tank. Give them a vest, "Close Combat Specialist," and "Untouchable." Run into the middle of a pod, kill one, survive everything.
- Sniper (Squadsight): Useless on most timed missions. God-tier on Supply Raids and HQ assaults. Use "Death from Above" for multiple kills per turn.
The Second Month (April)
Long War 2 (LW2) Long War of the Chosen (LWOTC) , the game is no longer about winning every mission—it is about managing a global resistance. The mod transforms the strategic layer into a complex simulation of insurgency where intelligence and infiltration are as vital as tactical combat. The Strategic Layer: Haven Management xcom 2 long war guide